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e919e51a6b18e4ef63ce7089dec83dc77835ec3c
godot
/
scene
/
resources
/
material.cpp
Hugo Locurcio
e919e51a6b
Use interleaved gradient noise for distance fade
...
This provides better visuals and performance compared to the previous ordered dither.
2022-08-05 11:35:34 +02:00
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