1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00
Files
godot/editor/connections_dialog.cpp
asynts e564b4fd07 Refactor (and fix) how the connect button is disabled.
It should not be possible to click the "Connect" button unless

  - a node is selected, and
  - that node is valid in the current mode.

The modes are the default and advanced modes which allow connecting to scripts
and nodes respectively.
2020-01-16 12:35:41 +01:00

32 KiB