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e34f1f504cc8046827f145868c573c32f82d035b
godot
/
platform
/
linuxbsd
/
os_linuxbsd.cpp
Lukas Tenbrink
e34f1f504c
Use
std::size
instead of
sizeof(a) / sizeof(a[0])
pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
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