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Files
godot/editor/animation_track_editor_plugins.cpp
Markus Sauermann e2bd1ad6da Use get_cursor_shape for identifying the cursor shape in AnimationTrackEditTypeAudio
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.

(cherry picked from commit 24942214d9)
2022-03-12 15:10:13 +01:00

42 KiB