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godot/scene/resources/texture.h
Andrii Doroshenko (Xrayez) 7493bc5530 Make AnimatedTexture.MAX_FRAMES public
The constant is already exposed in GDScript, but not in C++.
This information is useful for implementing animated texture
resource importers via modules.

(cherry picked from commit 528056a3c5)
2020-08-31 15:29:43 +02:00

23 KiB