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e21adf2bc6f101ee3d7bccbe9d42b5ec6ac7d6f2
godot
/
scene
/
3d
/
camera.cpp
Adam Reichold
f06fc1fdf4
Call Spatial::get_global_transform and Vector3::dot only once within Camera::is_position_behind to avoid redundant work.
...
(cherry picked from commit
b2a204799a
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2020-06-29 10:48:45 +02:00
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