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Files
godot/core/input/input.cpp
Liz Haas 2aee71d52d Input: Throw error if action doesn't exist
Thow errors if requesting an unexisting InputMap action.
Makes `Input.is_action_*` methods consistents with `Event.is_action_*` which already throw errors.

fixes #33303
2021-02-24 13:49:21 +01:00

44 KiB