You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-22 15:06:45 +00:00
Current error checks for to_int and to_int64 do not issue overflow error messages for INT64_MAX + 1, INT64_MAX + 2, and other numbers close to the integer limits. Likewise, error checks for hex_to_int, hex_to_int64 and bin_to_int64 issue false positive error messages for INT64_MIN or INT32_MIN. This commit fixes these error checks.
88 KiB
88 KiB