1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00
Files
godot/modules/websocket/websocket_multiplayer_peer.h
Fabio Alessandrelli 1e8bf86379 [Net] Add generate_unique_id to MultiplayerPeer.
Used by ENetMultiplayerPeer and WebSocketServer to generate network IDs,
and exposed to the user for p2p networks (e.g. WebRTCMultiplayerPeer)
and custom MultiplayerPeer implementations.
2021-07-29 10:40:03 +02:00

4.3 KiB