1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00
Files
godot/servers/rendering/rendering_device.h
reduz bf77016c8a Reimplement skeletons and blend shapes
Uses compute shaders, which only once, on demand, and all in parallel.
2020-12-16 14:32:04 -03:00

40 KiB