1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-02 16:48:55 +00:00
Files
godot/doc/classes
bruvzg d62ca0c9c0 Window management improvements.
[macOS] Fix transient windows not working in the full-screen mode.
[macOS] Fix moving transient windows to the other screen than parent window.
[macOS] Fix popup menu switch on hover.
[macOS] Use content origin rect for windows position (to ensure `DS.mouse_get_position` is equal to `DS.window_get_position` + mouse position from the input events).
[macOS] Fix incorrect input coordinates, when external display with different scaling in connected/disconnected.
[macOS/Windows] Fix moving fullscreen windows between the screens.
Add auto refocusing of the parent window, when the focused transient window is closed.
Remove redundant `DS.mouse_get_absolute_position` function (returns mouse position in the screen coordinates, same as `DS.mouse_get_position`).
2022-01-18 11:47:03 +02:00
..
2021-11-03 13:39:33 +09:00
2022-01-09 15:03:33 -05:00
2022-01-02 01:03:58 -05:00
2022-01-02 21:09:18 +01:00
2021-11-15 13:14:16 +01:00
2021-11-08 17:42:30 +01:00
2022-01-02 21:09:18 +01:00
2021-11-08 19:11:36 +01:00
2021-10-12 16:22:30 +02:00
2022-01-07 00:12:09 +01:00
2021-10-03 12:37:52 -07:00
2022-01-09 15:03:33 -05:00
2021-11-23 12:20:57 +01:00
2021-11-17 18:07:29 +00:00
2021-12-27 21:29:18 -05:00
2022-01-11 17:17:11 +05:30
2021-11-23 12:20:57 +01:00
2022-01-02 01:03:58 -05:00
2022-01-02 01:03:58 -05:00
2022-01-02 01:03:58 -05:00
2022-01-02 01:03:58 -05:00
2021-10-28 10:16:56 -05:00
2022-01-02 21:09:18 +01:00
2021-12-17 19:19:41 +01:00
2021-10-17 12:12:20 +11:00
2021-10-17 12:12:20 +11:00
2021-10-17 12:12:20 +11:00