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godot/modules/websocket/websocket_client.cpp
Fabio Alessandrelli d5089c4e4e [Net] Implement String::parse_url for parsing URLs.
Splits the URL into (scheme, host, port, path).
Supports both literal IPv4 and IPv6.
Strip credentials when present (e.g. http://user:pass@example.com/).

Use that function in both HTTPRequest and WebSocketClient.

(cherry picked from commit 3bb40669d5)
2021-05-31 11:14:34 +02:00

5.8 KiB