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d011c8e109f755e5caedbe0ec1a9e6eb9e06ff0c
godot
/
core
/
math
/
quick_hull.cpp
Hein-Pieter van Braam
33c6b0ec1a
Scale quickhull tolerance with mesh size
...
Taken from three.js's implementation. Tested with a wide variety of meshes.
2019-03-01 20:58:39 +00:00
12 KiB
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