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cd22a2be2f041e8da9c153df7db246f7b4b89154
godot
/
modules
/
enet
/
networked_multiplayer_enet.cpp
Fabio Alessandrelli
cd22a2be2f
Implement NetworkedMultiplayerENet.get_local_port
...
Allows retrieving the local port to which the peer is bound.
2021-04-28 16:53:13 +02:00
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