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Files
godot/core/extension/gdextension_interface.cpp
Lukas Tenbrink ec32dae1da Rename _strlen_clipped to strnlen (and use the system equivalent for char * inputs).
Add `strnlen` for `char16_t *` and `wchar_t *`.
2025-05-06 15:17:07 +02:00

85 KiB