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cc1b51e8a28b5007a32b021e996942b5ad189832
godot
/
core
/
extension
/
gdextension_interface.cpp
Lukas Tenbrink
ec32dae1da
Rename
_strlen_clipped
to
strnlen
(and use the system equivalent for
char *
inputs).
...
Add `strnlen` for `char16_t *` and `wchar_t *`.
2025-05-06 15:17:07 +02:00
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