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Files
godot/editor/multi_node_edit.h
PouleyKetchoupp 824bc3fed8 Keep focus on the top-most node for multi-selection in scene tree
Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting.

Fixes #33332
2019-11-10 09:37:51 +01:00

3.0 KiB