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cb15ec20bbbac56014b84169507eed323786f596
godot
/
servers
/
physics_3d
/
collision_solver_3d_sat.cpp
PouleyKetchoupp
f9176a39ce
Make radius & height in CapsuleShape3D independent
...
Also changed CapsuleMesh to make settings consistent between render and physics.
2021-08-11 14:54:53 -07:00
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