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Files
godot/editor/settings/editor_settings.cpp
Hugo Locurcio cbb8f55b96 Show a warning toast when saving a large text-based scene
Text-based scenes that contain large amounts of binary data
are slower to save and load. Their binary resources should be moved
to separate files, or the binary `.scn` format should be used instead.
2025-11-18 02:03:05 +01:00

108 KiB