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Creating a JoypadApple can trigger a notification to add a joypad (if a device is already connected before the game is started). Observed on iOS 18.2.1 with a Nimbus SteelSeries. However at this point the Input singleton is not available yet, so it will crash. This commit moves JoypadApple initialization to `initialize_joypad()` which is called explicitly after the Input singleton is available. This is consistent with other platform joypad initialization.
20 KiB
20 KiB