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godot
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servers
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rendering
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renderer_rd
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forward_mobile
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bitsawer
f0a178cbdb
Fix Mobile renderer shader instance uniform access
2023-10-15 18:09:54 +03:00
..
render_forward_mobile.cpp
Avoid default fallback material when using world_vertex_coords
2023-10-05 19:11:48 -06:00
render_forward_mobile.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
scene_shader_forward_mobile.cpp
Fix Mobile renderer shader instance uniform access
2023-10-15 18:09:54 +03:00
scene_shader_forward_mobile.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
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