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Files
godot/editor/debugger/script_editor_debugger.cpp
Paul Joannon c93eec4139 Better error display in debugger panel
- Use the right stack frame info as title of the error.
- Use the actual C# exception type as error for exceptions raised from C#.
- Show the right language instead of always **C++ Error**.
2023-01-27 10:01:55 +01:00

66 KiB