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c89a57d4c2bcaddaf4b53cc9fb6e3c8b4ebfad50
godot
/
scene
/
resources
/
resource_format_text.h
Rémi Verschelde
c3a650ac46
Remove unused code to convert text resource format to binary
...
This is now handled in `ResourceSaver::save` when saving with a binary extension.
2024-05-03 01:14:40 +02:00
8.9 KiB
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