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c2fde491b7403d2b45f121475f6c624e0457055c
godot
/
core
/
string
/
translation_domain.cpp
Lukas Tenbrink
e34f1f504c
Use
std::size
instead of
sizeof(a) / sizeof(a[0])
pattern throughout the codebase.
2025-02-07 14:57:48 +01:00
18 KiB
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