You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-26 15:46:23 +00:00
MultiplayerSpawner: - When spawn_path is invalid. - When the auto spawn list is empty and _spawn_custom is not overridden. Note: We remove the warning for placeholder scripts since there's no way of knowing if they have a certain method. MultiplayerSynchronizer: - When root_path is invalid.
14 KiB
14 KiB