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Files
godot/core/math/math_funcs.h
Hugo Locurcio 18b90508a1 Fix crash when using wrapi() with a range of zero
`wrapi()` and `wrapf()` will now return the value of
the `min` parameter if the range is equal to zero.
2019-02-23 16:16:32 +01:00

15 KiB