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beccbe1efbf6919e0981fedbca1b7974ca4a4ca8
godot
/
core
/
os
/
input.h
Davide Baldo
1b0c7515ff
Allow to specify a custom strength when calling Input.action_press(), this allows virtual axis, mainly for mobile.
2018-11-10 10:25:59 +00:00
5.8 KiB
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