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beac359f87b0e36d5e4819048a28b05632f5df86
godot
/
servers
/
rendering
/
rendering_device_commons.h
Lukas Tenbrink
1fa332cad4
Add
max()
to
Span
.
...
Remove `<algorithm>` include from `rendering_device_commons.h`, using `Span` instead.
2025-10-07 22:26:32 +02:00
35 KiB
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