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Files
godot/platform/linuxbsd
Dery Almas bbf65ae72f Wayland: Implement game embedding
This patch introduces a new protocol proxy, which multiplxes Wayland
clients into a single connection, allowing us to redirect calls (e.g.
create toplevel -> create subsurface). Mixed with some state tracking
and emulation, we can embed a full-featured client into the editor.
2025-11-19 21:24:18 +01:00
..
2025-11-19 21:24:18 +01:00
2025-11-07 10:21:20 +02:00
2025-10-25 15:52:41 +02:00
2025-10-10 04:31:14 -05:00
2025-11-07 10:21:20 +02:00
2025-11-07 10:21:20 +02:00

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

See also misc/dist/linux folder for additional files used by this platform.

Documentation

Artwork license

logo.svg is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.