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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Use pkg-config for recast flags

Now that recastnavigation upstream ships a pkg-config file, Godot can
rely on it for getting the build-time configuration.
This commit is contained in:
Travis Wrightsman
2025-10-25 15:52:41 +02:00
parent ab6c6eece8
commit 1e8ead50dc

View File

@@ -307,9 +307,7 @@ def configure(env: "SConsEnvironment"):
env.ParseConfig("pkg-config libpcre2-32 --cflags --libs")
if not env["builtin_recastnavigation"]:
# No pkgconfig file so far, hardcode default paths.
env.Prepend(CPPPATH=["/usr/include/recastnavigation"])
env.Append(LIBS=["Recast"])
env.ParseConfig("pkg-config recastnavigation --cflags --libs")
if not env["builtin_embree"] and env["arch"] in ["x86_64", "arm64"]:
# No pkgconfig file so far, hardcode expected lib name.