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Files
godot/modules/multiplayer/multiplayer_synchronizer.cpp
Fabio Alessandrelli ba6f5471c4 [MP] Add warnings to spawner and synchronizer.
MultiplayerSpawner:
- When spawn_path is invalid.
- When the auto spawn list is empty and _spawn_custom is not overridden.
  Note: We remove the warning for placeholder scripts since there's no
  way of knowing if they have a certain method.

MultiplayerSynchronizer:
- When root_path is invalid.
2022-09-17 00:06:42 +02:00

12 KiB