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ba0ad482ecd237fea7e1223e64b4e94e82681c61
godot
/
core
/
string
/
string_name.cpp
Lukas Tenbrink
3b31636985
Remove unnecessary
StringName
idx
cache in
_Data
to reduce its size by 4 bytes.
...
Encapsulate `StringName` details in its cpp file.
2025-04-25 19:22:29 +02:00
11 KiB
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