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Files
godot/scene/3d/mesh_instance_3d.cpp
PouleyKetchoupp 72ee09082c Fix get_active_material when a material is directly set on the mesh
Makes MeshInstance3D::get_active_material consistent with the logic
in the rendering system.

Fixes #38108
2020-04-22 14:35:25 +02:00

14 KiB