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b95042a3aad202bd646e74e90fc866e126bf4fe7
godot
/
modules
/
navigation
/
navigation_mesh_generator.cpp
trollodel
72c37c4bcd
Use CollisionObject3D API when baking the navmesh with static colliders, instead of collecting CollisionShape3D nodes
2022-05-02 08:41:33 +02:00
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