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b66f94d2ff9c5b764a06dd8f62d240fb711d54cf
godot
/
modules
/
navigation
/
navigation_mesh_generator.cpp
trollodel
7c400b3ea0
Use CollisionObject3D API when baking the navmesh with static colliders, instead of collecting CollisionShape3D nodes
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(cherry picked from commit
72c37c4bcd
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2022-05-05 14:07:56 +02:00
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