1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00
Files
godot/SConstruct
Rémi Verschelde 01ae54615e SCons: Strip symbol table for builds with debug_symbols=no
This is equivalent to calling `strip` on the resulting binary, which is what
we do for official builds.

This applies for GCC/Clang.
For MSVC `/DEBUG:NONE` should already be the default.
2022-12-02 13:23:46 +01:00

40 KiB