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b4d0a09f15c60c88bbf516d2f6dcdb451dcad9c7
godot
/
scene
/
3d
/
navigation_agent_3d.h
Ershn
fce16b6662
Make target_desired_distance affect the navigation of NavigationAgent2D/3D
...
When the target is reachable, stop the navigation only when the target is reached.
2023-11-29 23:48:54 +09:00
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