1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00
Files
godot/drivers/unix/tcp_server_posix.cpp
Fabio Alessandrelli b3443fd848 Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
The address size passed to network system calls now reflects the the actual IP type (v4 or v6).
Fix Windows and OSX ipv6 sockets

(cherry picked from commit 80e911647c)
2016-12-11 12:35:06 +01:00

4.9 KiB