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godot/drivers/vulkan/rendering_device_vulkan.cpp
Hugo Locurcio b3174e7af9 Add RenderingServer.get_video_adapter_type() method
This can be used to distinguish between integrated, dedicated, virtual
and software-emulated GPUs. This in turn can be used to automatically
adjust graphics settings, or warn users about features that may run
slowly on their hardware.
2021-12-10 17:10:47 +01:00

379 KiB