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b192d3d38b57dbaaa5eca3fa14b1e727b7f6b7b5
godot
/
drivers
/
gles3
/
rasterizer_canvas_gles3.cpp
clayjohn
d3c3fa32af
Stop incrementing light_count once max number of lights are reached in 2D canvas renderer
2023-01-20 17:04:00 -08:00
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