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af8905fdf321770f6067ffb3c90ec6fdea710897
godot
/
modules
/
gdnative
/
pluginscript
/
pluginscript_language.cpp
Emmanuel Leblond
af8905fdf3
Use StringName in pluginscript's set/get_prop and add_global_constant
2020-02-01 05:16:48 +01:00
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