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godot/scene/3d/node_3d.cpp
Markus Sauermann 399bce02cf Fix 3D top_level resetting
There is no need to erase the top_level flag on EXIT_TREE.
During ENTER_TREE, `top_level = true` is not necessary, because it is
already set to true.
2023-06-22 18:58:29 +02:00

40 KiB