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ada1f66fc1ad26993ceedac13a63f29b3b43a7d4
godot
/
servers
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rendering
/
renderer_rd
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forward_mobile
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Rémi Verschelde
4cc8f0f36d
Merge pull request
#83649
from BastiaanOlij/no_2d_stereo
...
Skip 2D rendering if stereo enabled and fix couple of MSAA issues
2023-10-25 10:29:09 +02:00
..
render_forward_mobile.cpp
Merge pull request
#83649
from BastiaanOlij/no_2d_stereo
2023-10-25 10:29:09 +02:00
render_forward_mobile.h
Ensure that only visible paired lights are used
2023-10-17 13:02:46 +02:00
scene_shader_forward_mobile.cpp
Fix Mobile renderer shader instance uniform access
2023-10-15 18:09:54 +03:00
scene_shader_forward_mobile.h
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00