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godot/servers/rendering/renderer_rd/shaders/voxel_gi.glsl
Hugo Locurcio 6a6c0890c2 Remove leftovers of anisotropy in the VoxelGI shader code
Anisotropy support was removed when VoxelGI was reworked as it was
too demanding on the GPU.
2021-08-25 10:23:28 +02:00

16 KiB