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Files
godot/servers/physics_2d/area_pair_2d_sw.cpp
PouleyKetchoupp d034c1b0fa One-directional layer check for Area vs. RigidBody/SoftBody/Area
Same thing that was already done for rigid body and character body
collision detection.
2021-08-17 09:32:00 -07:00

6.4 KiB