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Files
godot/scene/resources/world_margin_shape_2d.cpp
Hugo Locurcio 8e3f71d750 Rename LineShape2D to WorldMarginShape2D
The new name makes it more obvious that it acts as an infinite plane,
and is consistent with its 3D counterpart (WorldMarginShape3D).
2021-08-14 03:12:13 +02:00

4.9 KiB