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Files
godot/modules/enet/enet_multiplayer_peer.cpp
Fabio Alessandrelli 027fbc9a6c [Net] Silence ENetMultiplayerPeer close_connection.
Used to print an error when it was not active, now it just returns
immediately as per the documentation.
2021-09-02 15:21:09 +02:00

22 KiB