You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-03 16:55:53 +00:00
Basically, `GridMap` wasn't reacting to the `NOTIFICATION_VISIBILITY_CHANGED` event. This reacts to such events and walks over the set of `Octants` and all of their `MultiMeshInstances` to set their visibility on the `VisualServer`.
6.3 KiB
6.3 KiB