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godot/core/variant_internal.h
George Marques 1a29e94c52 Add VariantInternal class
This is used to get a direct pointer for the data inside a Variant.
Added as another class instead of in Variant directly because this
should only be used in special cases, so use must be explicit.
2020-09-02 16:23:57 -03:00

11 KiB