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Files
godot/core/script_language.cpp
Fabio Alessandrelli a97b84378c Remap script path when registering class.
Was causing `class_name`-defined scripts to not being loaded in exported
games due to the remap from `*.gd` to `*.gdc`/`*.gde`.

(cherry picked from commit fceb64827e)
2020-08-14 00:32:04 +02:00

18 KiB