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a91a24f822cf4aed8a80e34a435f1d82693a456b
godot
/
modules
/
bullet
/
rigid_body_bullet.cpp
Hugo Locurcio
e7934661da
Tweak the Bullet RigidBody kinematic trimesh warning message
...
This makes it clearer that primitive or convex shapes must be used instead.
2022-02-10 22:28:32 +01:00
34 KiB
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